If you are looking for something new and fresh to engage your students, why not try turning a formative assessment activity into a super fun basketball game?

Hoops allows your students to play a game of basketball against the computer. As students complete an activity, they will score points for correct answers and no points for incorrect answers. We think it’s a lot of fun and the teachers and students who have tried it think so too. Here is a tiny sample of the incredible feedback we have got so far:

“Tried it out today, my kids love it!”                        

“This was a total WIN today for their test review”

“They enjoyed the game tremendously”

“Just played it with a few pupils. They love it! Thanks for this cool feature!”

How to use Hoops?

To play hoops in class, you have to assign an activity to your class. If you’re unsure how to do that look at the following links:

Click here to find out how to create a quiz.

Click here to find out how to assign it to a class.

When you click on the launch activity button, you will be asked to choose which game you would like to play. Click on the icon with a basketball hoop to start a Hoops game.

Then you will be asked to choose the difficulty of the computer opponent. Difficulty settings are explained in the “How does Hoops difficulty work?” section below.

How does Hoops work?

Students can join the team game as usual: going to zzi.sh and entering the class code shown on the game screen.

As they play the activity, they will score baskets (worth 2 points) for the Home team. The computer will take a shot for each shot the students take.

You can see how the students are doing on the scoreboard in the middle of the screen, shown below.

How does Hoops difficulty work?

The difficulty setting changes the likelihood of the computer getting questions right. On normal difficulty, the computer will get a question right 55% of the time. On All-Star it will get a question right 80% of the time.

How do I unlock All-Star difficulty

To unlock All-Star difficulty, your class must have played at least 10 activities in class. When this limit is reached, you will be able to select this difficulty.


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